Command |
Permission |
Aliases |
Flags |
Description |
/biomeinfo |
worldedit.biome.info |
/biomeinfo |
pt |
Get the biome of the targeted block. |
//setbiome |
worldedit.biome.set |
//setbiome |
p |
Sets the biome of the player's current block or region. |
/biomelist |
worldedit.biome.list |
/biomelist
/biomels |
|
Gets all biomes available. |
/chunkinfo |
worldedit.chunkinfo |
/chunkinfo |
|
Get information about the chunk that you are inside |
/listchunks |
worldedit.listchunks |
/listchunks |
|
List chunks that your selection includes |
/delchunks |
worldedit.delchunks |
/delchunks |
|
Delete chunks that your selection includes |
//cut |
worldedit.clipboard.cut |
//cut |
e |
Cut the selection to the clipboard |
//paste |
worldedit.clipboard.paste |
//paste |
sao |
Paste the clipboard's contents |
//schematic |
|
//schematic
//schem |
|
Schematic-related commands |
//schematic formats |
worldedit.schematic.formats |
//schematic formats
//schematic listformats
//schematic f |
|
List available schematic formats |
//schematic load |
worldedit.clipboard.load, worldedit.schematic.load |
//schematic load
//schematic l |
f |
Load a schematic into your clipboard |
//schematic list |
worldedit.schematic.list |
//schematic list
//schematic all
//schematic ls |
dn |
List available schematics |
//schematic save |
worldedit.clipboard.save, worldedit.schematic.save |
//schematic save
//schematic s |
|
Save a schematic into your clipboard |
/clearclipboard |
worldedit.clipboard.clear |
/clearclipboard |
|
Clear your clipboard |
//load |
worldedit.clipboard.load |
//load |
|
Load a schematic into your clipboard |
//save |
worldedit.clipboard.save |
//save |
|
Save a schematic into your clipboard |
//copy |
worldedit.clipboard.copy |
//copy |
e |
Copy the selection to the clipboard |
//flip |
worldedit.clipboard.flip |
//flip |
p |
Flip the contents of the clipboard. |
//rotate |
worldedit.clipboard.rotate |
//rotate |
|
Rotate the contents of the clipboard |
/we |
|
/we
/worldedit |
|
WorldEdit commands |
/we reload |
worldedit.reload |
/we reload |
|
Reload WorldEdit |
/we cui |
|
/we cui |
|
Complete CUI handshake |
/we tz |
|
/we tz |
|
Set your timezone |
/we version |
|
/we version
/we ver |
|
Get WorldEdit version |
/we help |
worldedit.help |
/we help |
|
Displays help for the given command or lists all commands. |
//fast |
worldedit.fast |
//fast |
|
Toggle fast mode |
//gmask |
worldedit.global-mask |
//gmask
/gmask |
|
Set the global mask |
//toggleplace |
|
//toggleplace
/toggleplace |
|
Switch between your position and pos1 for placement |
//searchitem |
|
//searchitem
//l
//search
/searchitem |
bi |
Search for an item |
//limit |
worldedit.limit |
//limit |
|
Modify block change limit |
//hcyl |
worldedit.generation.cylinder |
//hcyl |
|
Generates a hollow cylinder. |
//cyl |
worldedit.generation.cylinder |
//cyl |
|
Generates a cylinder. |
//hsphere |
worldedit.generation.sphere |
//hsphere |
|
Generates a hollow sphere. |
//sphere |
worldedit.generation.sphere |
//sphere |
|
Generates a filled sphere. |
/forestgen |
worldedit.generation.forest |
/forestgen |
|
Generate a forest |
/pumpkins |
worldedit.generation.pumpkins |
/pumpkins |
|
Generate pumpkin patches |
//pyramid |
worldedit.generation.pyramid |
//pyramid |
|
Generate a filled pyramid |
//hpyramid |
worldedit.generation.pyramid |
//hpyramid |
|
Generate a hollow pyramid |
//generate |
worldedit.generation.shape |
//generate
//gen
//g |
hroc |
Generates a shape according to a formula. |
//generatebiome |
worldedit.generation.shape, worldedit.biome.set |
//generatebiome
//genbiome
//gb |
hroc |
Sets biome according to a formula. |
//undo |
worldedit.history.undo |
//undo
/undo |
|
Undoes the last action |
//redo |
worldedit.history.redo |
//redo
/redo |
|
Redoes the last action (from history) |
//clearhistory |
worldedit.history.clear |
//clearhistory
/clearhistory |
|
Clear your history |
/unstuck |
worldedit.navigation.unstuck |
/unstuck
/! |
|
Escape from being stuck inside a block |
/ascend |
worldedit.navigation.ascend |
/ascend
/asc |
|
Go up a floor |
/descend |
worldedit.navigation.descend |
/descend
/desc |
|
Go down a floor |
/ceil |
worldedit.navigation.ceiling |
/ceil |
fg |
Go to the celing |
/thru |
worldedit.navigation.thru.command |
/thru |
|
Passthrough walls |
/jumpto |
worldedit.navigation.jumpto.command |
/jumpto
/j |
|
Teleport to a location |
/up |
worldedit.navigation.up |
/up |
fg |
Go upwards some distance |
//hollow |
worldedit.region.hollow |
//hollow |
|
Hollows out the object contained in this selection |
//line |
worldedit.region.line |
//line |
h |
Draws a line segment between cuboid selection corners |
//curve |
worldedit.region.curve |
//curve |
h |
Draws a spline through selected points |
//overlay |
worldedit.region.overlay |
//overlay |
|
Set a block on top of blocks in the region |
//center |
worldedit.region.center |
//center
//middle |
|
Set the center block(s) |
//naturalize |
worldedit.region.naturalize |
//naturalize |
|
3 layers of dirt on top then rock below |
//walls |
worldedit.region.walls |
//walls |
|
Build the four sides of the selection |
//faces |
worldedit.region.faces |
//faces
//outline |
|
Build the walls, ceiling, and floor of a selection |
//smooth |
worldedit.region.smooth |
//smooth |
n |
Smooth the elevation in the selection |
//move |
worldedit.region.move |
//move |
s |
Move the contents of the selection |
//regen |
worldedit.regen |
//regen |
|
Regenerates the contents of the selection |
//deform |
worldedit.region.deform |
//deform |
ro |
Deforms a selected region with an expression |
//forest |
worldedit.region.forest |
//forest |
|
Make a forest within the region |
//replace |
worldedit.region.replace |
//replace
//re
//rep |
f |
Replace all blocks in the selection with another |
//stack |
worldedit.region.stack |
//stack |
sa |
Repeat the contents of the selection |
//set |
worldedit.region.set |
//set |
|
Set all the blocks inside the selection to a block |
/.s |
worldedit.scripting.execute |
/.s |
|
Execute last CraftScript |
/cs |
worldedit.scripting.execute |
/cs |
|
Execute a CraftScript |
//pos2 |
worldedit.selection.pos |
//pos2 |
|
Set position 2 |
//chunk |
worldedit.selection.chunk |
//chunk |
sc |
Set the selection to your current chunk. |
//pos1 |
worldedit.selection.pos |
//pos1 |
|
Set position 1 |
//hpos1 |
worldedit.selection.hpos |
//hpos1 |
|
Set position 1 to targeted block |
//hpos2 |
worldedit.selection.hpos |
//hpos2 |
|
Set position 2 to targeted block |
//wand |
worldedit.wand |
//wand |
|
Get the wand object |
/toggleeditwand |
worldedit.wand.toggle |
/toggleeditwand |
|
Toggle functionality of the edit wand |
//contract |
worldedit.selection.contract |
//contract |
|
Contract the selection area |
//outset |
worldedit.selection.outset |
//outset |
hv |
Outset the selection area |
//inset |
worldedit.selection.inset |
//inset |
hv |
Inset the selection area |
//distr |
worldedit.analysis.distr |
//distr |
cd |
Get the distribution of blocks in the selection |
//sel |
|
//sel
/; |
|
Choose a region selector |
//desel |
|
//desel
//deselect |
|
Deselect the current selection |
//count |
worldedit.analysis.count |
//count |
d |
Counts the number of a certain type of block |
//size |
worldedit.selection.size |
//size |
c |
Get information about the selection |
//expand |
worldedit.selection.expand |
//expand |
|
Expand the selection area |
//shift |
worldedit.selection.shift |
//shift |
|
Shift the selection area |
/snapshot |
|
/snapshot
/snap |
|
Snapshot commands |
/snapshot use |
worldedit.snapshots.restore |
/snapshot use |
|
Choose a snapshot to use |
/snapshot sel |
worldedit.snapshots.restore |
/snapshot sel |
|
Choose the snapshot based on the list id |
/snapshot list |
worldedit.snapshots.list |
/snapshot list |
|
List snapshots |
/snapshot after |
worldedit.snapshots.restore |
/snapshot after |
|
Choose the nearest snapshot after a date |
/snapshot before |
worldedit.snapshots.restore |
/snapshot before |
|
Choose the nearest snapshot before a date |
/restore |
worldedit.snapshots.restore |
/restore
//restore |
|
Restore the selection from a snapshot |
// |
worldedit.superpickaxe |
//
/, |
|
Toggle the super pickaxe pickaxe function |
/superpickaxe |
|
/superpickaxe
/pickaxe
/sp |
|
Select super pickaxe mode |
/superpickaxe single |
worldedit.superpickaxe |
/superpickaxe single |
|
Enable the single block super pickaxe mode |
/superpickaxe area |
worldedit.superpickaxe.area |
/superpickaxe area |
|
Enable the area super pickaxe pickaxe mode |
/superpickaxe recur |
worldedit.superpickaxe.recursive |
/superpickaxe recur
/superpickaxe recursive |
|
Enable the recursive super pickaxe pickaxe mode |
/tool |
|
/tool |
|
Select a tool to bind |
/tool none |
|
/tool none |
|
Unbind a bound tool from your current item |
/tool tree |
worldedit.tool.tree |
/tool tree |
|
Tree generator tool |
/tool repl |
worldedit.tool.replacer |
/tool repl |
|
Block replacer tool |
/tool cycler |
worldedit.tool.data-cycler |
/tool cycler |
|
Block data cycler tool |
/tool floodfill |
worldedit.tool.flood-fill |
/tool floodfill
/tool flood |
|
Flood fill tool |
/tool brush |
|
/tool brush
/tool br |
|
Brush tool |
/tool brush sphere |
worldedit.brush.sphere |
/tool brush sphere
/tool brush s |
h |
Choose the sphere brush |
/tool brush cylinder |
worldedit.brush.cylinder |
/tool brush cylinder
/tool brush cyl
/tool brush c |
h |
Choose the cylinder brush |
/tool brush clipboard |
worldedit.brush.clipboard |
/tool brush clipboard
/tool brush copy |
a |
Choose the clipboard brush |
/tool brush smooth |
worldedit.brush.smooth |
/tool brush smooth |
n |
Choose the terrain softener brush |
/tool brush ex |
worldedit.brush.ex |
/tool brush ex
/tool brush extinguish |
|
Shortcut fire extinguisher brush |
/tool brush gravity |
worldedit.brush.gravity |
/tool brush gravity
/tool brush grav |
h |
Gravity brush |
/tool brush butcher |
worldedit.brush.butcher |
/tool brush butcher
/tool brush kill |
|
Butcher brush |
/tool deltree |
worldedit.tool.deltree |
/tool deltree |
|
Floating tree remover tool |
/tool farwand |
worldedit.tool.farwand |
/tool farwand |
|
Wand at a distance tool |
/tool lrbuild |
worldedit.tool.lrbuild |
/tool lrbuild
/tool /lrbuild |
|
Long-range building tool |
/tool info |
worldedit.tool.info |
/tool info |
|
Block information tool |
/mat |
worldedit.brush.options.material |
/mat
/material |
|
Set the brush material |
/range |
worldedit.brush.options.range |
/range |
|
Set the brush range |
/size |
worldedit.brush.options.size |
/size |
|
Set the brush size |
/mask |
worldedit.brush.options.mask |
/mask |
|
Set the brush mask |
/none |
|
/none |
|
Unbind a bound tool from your current item |
/tree |
worldedit.tool.tree |
/tree |
|
Tree generator tool |
/repl |
worldedit.tool.replacer |
/repl |
|
Block replacer tool |
/cycler |
worldedit.tool.data-cycler |
/cycler |
|
Block data cycler tool |
/floodfill |
worldedit.tool.flood-fill |
/floodfill
/flood |
|
Flood fill tool |
/brush |
|
/brush
/br |
|
Brush tool |
/brush sphere |
worldedit.brush.sphere |
/brush sphere
/brush s |
h |
Choose the sphere brush |
/brush cylinder |
worldedit.brush.cylinder |
/brush cylinder
/brush cyl
/brush c |
h |
Choose the cylinder brush |
/brush clipboard |
worldedit.brush.clipboard |
/brush clipboard
/brush copy |
a |
Choose the clipboard brush |
/brush smooth |
worldedit.brush.smooth |
/brush smooth |
n |
Choose the terrain softener brush |
/brush ex |
worldedit.brush.ex |
/brush ex
/brush extinguish |
|
Shortcut fire extinguisher brush |
/brush gravity |
worldedit.brush.gravity |
/brush gravity
/brush grav |
h |
Gravity brush |
/brush butcher |
worldedit.brush.butcher |
/brush butcher
/brush kill |
|
Butcher brush |
/deltree |
worldedit.tool.deltree |
/deltree |
|
Floating tree remover tool |
/farwand |
worldedit.tool.farwand |
/farwand |
|
Wand at a distance tool |
/lrbuild |
worldedit.tool.lrbuild |
/lrbuild
//lrbuild |
|
Long-range building tool |
/info |
worldedit.tool.info |
/info |
|
Block information tool |
//fillr |
worldedit.fill.recursive |
//fillr |
|
Fill a hole recursively |
//drain |
worldedit.drain |
//drain |
|
Drain a pool |
//fixlava |
worldedit.fixlava |
//fixlava
/fixlava |
|
Fix lava to be stationary |
//fixwater |
worldedit.fixwater |
//fixwater
/fixwater |
|
Fix water to be stationary |
//removeabove |
worldedit.removeabove |
//removeabove
/removeabove |
|
Remove blocks above your head. |
//removebelow |
worldedit.removebelow |
//removebelow
/removebelow |
|
Remove blocks below you. |
//removenear |
worldedit.removenear |
//removenear
/removenear |
|
Remove blocks near you. |
//replacenear |
worldedit.replacenear |
//replacenear
/replacenear |
f |
Replace nearby blocks |
//snow |
worldedit.snow |
//snow
/snow |
|
Simulates snow |
//thaw |
worldedit.thaw |
//thaw
/thaw |
|
Thaws the area |
//green |
worldedit.green |
//green
/green |
f |
Greens the area |
//ex |
worldedit.extinguish |
//ex
//ext
//extinguish
/ex
/ext
/extinguish |
|
Extinguish nearby fire |
/butcher |
worldedit.butcher |
/butcher |
plangbf |
Kill all or nearby mobs |
/remove |
worldedit.remove |
/remove
/rem
/rement |
|
Remove all entities of a type |
//fill |
worldedit.fill |
//fill |
|
Fill a hole |
//help |
worldedit.help |
//help |
|
Displays help for the given command or lists all commands. |